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Here we collect all ideas for potential Roboy thesis, lab course, etc.

Field

Priority

Partner

Description

References

Electrical Engineering

Control

Status
colour

Blue
  • charging station development

  • battery charge indicator

  • power management PCB design

    Red
    title

    MEDIUM

    Battery-powered Roboy Avatar
    This project aim to make Roboy cable-free and battery-powered for at least 3h. The current mobile platform in use (electric wheelchair) has batteries out of the box. The batteries should be upgraded to support the robot as well. Further tasks include:

    HIGH

    Mujoco simulation of a tendon-driven musculo-skeletal robot Roboy

    Research & apply state of the art methods to narrow hardware-simulation gap with goal to open-source the simulation model for the community and research.

    Status
    colourRed
    titleHIGH

    MAE,

    Chinese University of Hong Kong

    Valero Lab,

    University of Southern California

    Force control of a tendon-driven musculo-skeletal robotic arm

    Implement kinematic control for Roboy 3.0 (simulation & hardware). Model-based and model-free methods will be taken into account.

    Possible collab:

    View file
    nameGuidedResearch_USCxRoboy.pdf

    Status
    colourRed
    titleHIGH

    Series elastic actuators: artificial muscle profiling
    Roboy’s actuators are series elastic actuators developed fully in house by our team. In the scope of this project an extensive testing and profiling will be done including:

    • frequency response (Bode plots)

    • maximum performance range

    • control loop update frequency on:

      • motor driver board (FPGA)

      • central motor control unit (FPGA)

      • ROS layer (C++)

    • control accuracy

    • durability tests

    For example, see https://docs.hebi.us/hardware.html#x-series-actuators

    Mechatronics

    Status
    colourRed
    titleHIGH

    Standing Roboy Avatar

    Currently Roboy 3.0 is sitting on an electric wheelchair. The goal of this project is to make Roboy stand up by rigidly mounting him to a self-balancing platform (e.g. Segway).

    Status
    colourRed
    titleHIGH

    Next generation muscle unit

    Design a new series elastic actuator (4th generation)

    Control

    Electrical Engineering

    Status
    colour

    Red

    Possible collab:

    View filenameGuidedResearch_USCxRoboy.pdf

    Blue
    title

    HIGH

    Mujoco simulation of a tendon-driven musculo-skeletal robot Roboy

    Research & apply state of the art methods to narrow hardware-simulation gap with goal to open-source the simulation model for the community and research.

    Status
    colourRed
    titleHIGH

    MAE,

    Chinese University of Hong Kong

    Valero Lab,

    University of Southern California

    Force control of a tendon-driven musculo-skeletal robotic arm

    Implement kinematic control for Roboy 3.0 (simulation & hardware). Model-based and model-free methods will be taken into account.

    MEDIUM

    Battery-powered Roboy Avatar
    This project aim to make Roboy cable-free and battery-powered for at least 3h. The current mobile platform in use (electric wheelchair) has batteries out of the box. The batteries should be upgraded to support the robot as well. Further tasks include:

    • charging station development

    • battery charge indicator

    • power management PCB design

    Control

    Status
    colourGreen
    titleLOW


    Cooperative control of the mobile platform for Roboy Avatar

    While navigating Roboy Avatar through telepresence, it is often challenging to drive though narrow spaces or sharp corners. The field of view of the operator is limited compared to human eyes and the distances to objects are distorted. In addition, network latencies or outages might cause unsafe situations while driving the avatar. Therefore, a controller that would assist the operator with obstacle avoidance and ensure safety is desired. This project encompasses integration of the new sensors into the mobile platform and implementation of the assisted driving control algorithms.


    Status
    colourGreen
    titleLOW

    Assisted grasping

    Due to the occlusion of vision and low robot hand dexterity during telepresence, it is challenging for the operator to effectively manipulate objects. This project aims to address this issue by adding new sensing modalities to the hand and writing cooperative controllers to assist the operator during grasping and in-hand manipulation.

    Status
    colourBlue
    titleMEDIUM

    ROS2 motor control

    Migration the current motor control stack from ROS1 to ROS2 for its real-time capabilities.

    Status
    colourGreen
    titleLOW

    Microboy control
    Actuation of the miniature version of Roboy 3.0. Requires mechatronics, electronics and control expertise.

    View file
    namemicroboy.pdf

    Sensing

    Status
    colourRed
    titleHIGH

    University of Leeds

    Soft tactile sensors for Roboy

    In the scope of this project the team will be developing tactile sensors (aka skin) for Roboy based on the advancements from the University of Leeds, who will be co-supervising the project. Topics cover

    • sensor modification

    • sensor manufacturing

    • data read-out and interpretation

    Partner’s papers:

    https://www.mdpi.com/1424-8220/21/6/1970

    https://eprints.whiterose.ac.uk/168371/1/SITS_Optimization.pdf

    Status
    colourBlue
    titleMEDIUM


    Facial expression transfer and mapping between the operator and the avatar during telepresense

    This project covers:

    • recognition of the operator’s emotions while wearing a VR headset (currently Oculus Quest 2)

    • design of new animations for the existing Roboy Face (Unity project)

    • facial expression operator-avatar mapping

    Possible HW addition: https://www.youtube.com/watch?v=4_EIqmIWn_Y

    Status
    colourBlue
    titleMEDIUM


    Full-body motion tracking of the Roboy Avatar using Lighthouse Sensing

    Our team has developed a simple low-cost solution to track custom objects in 3D space based on HTC Lighthouse technology. This project aims to deploy this solution to Roboy’s arm.


    Status
    colourGreen
    titleLOW


    Extra-human sensing for Roboy Avatar: infrared, ultrasound, magnetic field

    Telepresence opens a wide range of possibilities to extend the human sensing capabilities. For example, adding an infrared camera on the avatar and fusing the its image with the RGB camera stream will already give the operator extra-human sensing which will be invaluable in situations like search and rescue operations.

    Detailed description:

    View file
    nameinfrared.pdf

    VR/AR

    Status
    colourRed
    titleHIGH

    Infineon

    Immersive vision stream for telepresence using ToF / 360 deg camera
    Currently the vision data in telepresence is using a stereocamera. The field of view it provides, however, is rather limited. Therefore, we seek to augment the RGB camera stream with a long-range (9m) time-of-flight sensor and/or a 360 degrees camera to improve operator’s situational awareness.

    Detailed description:

    View file
    nameToF.pdf

    Status
    colourGreen
    titleLOW

    Nvidia

    Telepresence through Nvidia’s CloudXR & Omniverse

    This project aims to explore the potential of using the latest Nvidia’s tools for telepresence - as a data transmission and cloud processing layer. These tools will allow to move computationally expensive tasks to the cloud - e.g. video stream super-resoluiton, detailed rendering and simulation, etc.

    Expert support by the partner.

    https://developer.nvidia.com/nvidia-omniverse-platform

    https://www.nvidia.com/en-us/design-visualization/solutions/cloud-xr/

    Status
    colourBlue
    titleMEDIUM

    AR Roboy

    Developing an AR overlay of the Roboy Avatar.

    Potential HW: https://www.nreal.ai/light

    Status
    colourYellow
    titleOPTIONAL


    Neural style transfer during telepresence
    This artistic project will allow the operator to see the reality in a new way through Roboy eyes inspired by Vincent van Gogh or maybe Simpsons. Here we aim to apply real-time time-coherent neural style transfer on the avatar camera stream.

    https://blog.unity.com/technology/real-time-style-transfer-in-unity-using-deep-neural-networks

    ...